GDC: EA DICE on building a bite-sized Battlefield
- Saturday, March 13, 2010, 20:30
- Joystiq
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EA DICE has been a fairly prolific developer during the current console generation, churning out both a high-profile title based on original IP ( Mirror’s Edge ), as well as ones based on established franchises like Battlefield . EA was searching for a way to capitalize on the downtime between these blockbuster releases — a game which would be relatively quick and painless to create, while still standing up to the quality standards set by their previous releases

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